Deleted
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Post by Deleted on Aug 31, 2017 16:12:00 GMT -5
ok so this is getting annoying... blender keeps saying there is texture inside of my mesh when there is not. and if you were to save that shirt now and import it into s4s, it would show that it has no texture inside. its just annoying because there is no texture, yet it says there is. like when i want to actually create a texture inside, it messes me up because then im like did i already make a texture inside or not SO if anyone can help me with this then c; yup
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Post by inabadromance on Aug 31, 2017 16:38:20 GMT -5
Hi! You have to tick "backface culling" for it to display exactly how the mesh will look in game. Planes only have 1 visible side. If you want your mesh to have two sides (exterior / interior) then you'll have to select your shirt, duplicate and flip directions in the uv tab on your side bar. This will increase the polygons by 2, so be aware of that. Most of the mesh isn't going to be visible since it's covered by the body so you could just extrude the bottom inwards to close the gap just like EA does it.
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