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Post by jessimadoo on Sept 21, 2017 14:13:15 GMT -5
Hi! I recently made a toddler skirt, and everything seems to be fine - but when I try it on in CAS, I noticed that the shadows of other shirts seem more... pronounced(?) with that specific skirt. (It isn't as noticeable on other bottoms, including the skirt mesh that mine was based off of.) imgur.com/8XPNOJQimgur.com/2ZfSmezIs there a problem with my mesh that causes it to do this with other tops? I edited the uv, transferred uv_01 data, weight/vertex painted, etc., but it's possible I might have done something wrong in the process... .package.blendThanks!
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Post by inabadromance on Sept 21, 2017 15:06:07 GMT -5
Hi! Can you explain a bit more what modifications you've done to the mesh? Is this a child or adult skirt?.. Why did you re do the uv? I believe uv is simply too above where skirts should be. So try comparing it to other skirts. Shadow from other items won't change depending on your skirt's uv, they will be mapped on the same place in the body regardless.
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Post by jessimadoo on Sept 21, 2017 18:05:01 GMT -5
Hi! This is a toddler mesh. I redid the UV because I didn't want the texture to overlap onto the skin of the legs. It looks like you were right about the placement of the UV; I moved it down a little more and that seems to have worked! Thank you
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