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Post by annabluu on Nov 26, 2018 6:29:38 GMT -5
very nice! i'm glad this tutorial helped you
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Post by kosmoskaya on Dec 8, 2018 3:40:07 GMT -5
Hello! Can You say how convert mesh hair from other game to sims 4? I do how this lesso, in sims 4 studio all is good, but in the hair game is not visible. Pls help me and sorry for my english, im russian
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Post by simadream on Jan 9, 2019 0:00:02 GMT -5
Hello, sorry but all the images show up as broken links for me D:
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Post by Fwecka (Lolabellesims) on Jul 11, 2019 5:03:16 GMT -5
Hi. I'm asking questions all over the place lately. Bear with me. Trying to learn as much as I can. I'm a little confused about step 8, where it says: "In edit mode, size the top down." What does that mean, exactly? Are you sizing down the portions of the hair mesh that the hat covers and hiding that section inside the head? That doesn't seem right to me. The EA mesh I looked at had the mesh actually cut at the edge where it would meet the edge of the hat. The top part wasn't sized down and hidden, it was actually cut off and removed entirely. Again, sorry I'm being such a pest lately. I can't learn unless I pester people, unfortunately.
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Post by annabluu on Jul 11, 2019 13:11:36 GMT -5
if you'd rather cut it like an EA mesh you're more than welcome to, but I use this method because it's much easier to accomplish. when cutting, you have to split so many vertices just to get it to a "perfect cut," and even then sometimes hair pieces still show through the hat or completely disappear. with this method, it's just easier and cleaner when a sim is wearing a hat.
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Post by Fwecka (Lolabellesims) on Jul 11, 2019 20:00:10 GMT -5
if you'd rather cut it like an EA mesh you're more than welcome to, but I use this method because it's much easier to accomplish. when cutting, you have to split so many vertices just to get it to a "perfect cut," and even then sometimes hair pieces still show through the hat or completely disappear. with this method, it's just easier and cleaner when a sim is wearing a hat. Thank for your response! So, you are resizing it and hiding in the head then? Or are you doing something different? Just trying to understand what you did in that step.
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Post by annabluu on Jul 12, 2019 12:03:05 GMT -5
i just sized it down so it would hide under the hat. it doesn't have to be inside the head or outside the head. it really depends on your preference. sometimes putting it directly inside of the head can mess with the hair's shape where the hat isn't covering it. this is why you need to have reference hats in blender with you when you do this step to see for yourself.
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Post by xxlydiaxx on Jul 12, 2019 12:18:59 GMT -5
Great advice! it helped a lot. i was wondering since im new to sims 4 studio how to look at all of your posts?
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Post by Fwecka (Lolabellesims) on Jul 13, 2019 4:14:18 GMT -5
i just sized it down so it would hide under the hat. it doesn't have to be inside the head or outside the head. it really depends on your preference. sometimes putting it directly inside of the head can mess with the hair's shape where the hat isn't covering it. this is why you need to have reference hats in blender with you when you do this step to see for yourself. Makes sense. Thank you!
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Post by Fwecka (Lolabellesims) on Jul 13, 2019 4:15:08 GMT -5
Great advice! it helped a lot. i was wondering since im new to sims 4 studio how to look at all of your posts?
Just click on her username, then click the tab that says "activity."
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Post by zuperbuu on Jul 26, 2019 9:40:57 GMT -5
I've followed the tutorial, but I keep running into problems on step 7. My mesh runs across the chest, neck and shoulders (it's a mane, i am skipping hats) and while it appears to rig to the armature it does not allow me to import it into Sims4Studio. When I select import mesh it just leaves the old hair mesh I cloned on the model and does not even show mine. I went back and tried to rig it again and now the front bangs don't want to join up with the rest of the model when I deform/pose it. There isn't any basegame hair I can think of that I will be able to copy the weights from to make the shoulders deform.
I copied your tutorials model and got it to work, it's just the hair model I want to make for my game isn't playing ball from step 7 onwards.
EDIT: I forgot to add the additional 3rd copy of the mesh (the reference i used had 3, I only made 2) so it appears in game now. Only problem is I am still not able to rig the area covering the shoulders, even if I assign the vertex groups for the shoulders it just does not rig. I am also not able to get the chest to rig fully (it rigs to the top of the pecs, the rest remains solid and the chest/pecs clip through sometimes.)
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Post by sweetsoy on Sept 6, 2019 3:18:29 GMT -5
Where can I get a rig model? I downloaded another rig model from Google, but it's for pose, so I can't see the head, top, etc.
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Post by catmuto on Dec 29, 2019 9:58:52 GMT -5
I admit I'm new to Blender, but I got the 2.70 version you use here, and I cannot get it to mirror the pane I made. The program menu looks different from your pictures, too.
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Post by inkwell on Feb 13, 2020 15:09:55 GMT -5
I like this tutorial, but there are some things that make me a little confused. My Blender doesn't look like yours (less dark theme, menus and buttons appear to be oriented differently). I am using Blender 2.70 just like you. I cannot for the life of me find the modifications button/menu to try and smooth out the plane extrusion I made (a crummy hair strand thing) so it looks more like hair. Nor can I find how to make the extruded mesh smaller so it looks like the hair strand is thinning.
I don't know if the fault is with me not understanding Blender or not understanding the tutorial, so sorry if these are very obvious questions.
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Post by kiara1994 on Apr 5, 2020 6:50:46 GMT -5
hey can you help me out my question is i have a hairstyle as obj file i made it as a blender file but i can not upload it in my sims 4 studio what can i do
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