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Post by OceanRAZR on Oct 1, 2017 10:44:34 GMT -5
It should look like how the Blender Model but ingame the keyboard is missing. Is the cable the Problem?
I hope anyone can help me to solve this Problem...
HERE is the Link for the file:
simfileshare.net/filedetails/327542/
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Post by inabadromance on Oct 1, 2017 10:49:44 GMT -5
Hi! Can you please share the blend file as well?
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Post by OceanRAZR on Oct 1, 2017 10:52:43 GMT -5
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Post by inabadromance on Oct 1, 2017 11:04:58 GMT -5
The blend you shared isn't the same as what you show in the picture. Is it the last version you have? The blend has 3 and the computer has 4 groups.. so i had to re export it from the package. But that breaks the normals (seams).. so you'd have to re fix those. Go into edit mode for the body of the computer (group 0) Select everything but the mouse, and "recalculate". Your keyboard will flip. Deselect everything and select only the keyboard and try "flip direction". Test it out. The problem relies on the mesh itself, i sometimes got this issue.. randomly. Also the polygons are a bit high for this object so remember to warn the users upon download.
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Post by OceanRAZR on Oct 1, 2017 15:48:50 GMT -5
The blend you shared isn't the same as what you show in the picture. Is it the last version you have? The blend has 3 and the computer has 4 groups.. so i had to re export it from the package. But that breaks the normals (seams).. so you'd have to re fix those. Go into edit mode for the body of the computer (group 0) Select everything but the mouse, and "recalculate". Your keyboard will flip. Deselect everything and select only the keyboard and try "flip direction". Test it out. The problem relies on the mesh itself, i sometimes got this issue.. randomly. Also the polygons are a bit high for this object so remember to warn the users upon download. I will try it tomorrow and write you then. Thanks for the help for now
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Post by OceanRAZR on Oct 3, 2017 6:29:37 GMT -5
The blend you shared isn't the same as what you show in the picture. Is it the last version you have? The blend has 3 and the computer has 4 groups.. so i had to re export it from the package. But that breaks the normals (seams).. so you'd have to re fix those. Go into edit mode for the body of the computer (group 0) Select everything but the mouse, and "recalculate". Your keyboard will flip. Deselect everything and select only the keyboard and try "flip direction". Test it out. The problem relies on the mesh itself, i sometimes got this issue.. randomly. Also the polygons are a bit high for this object so remember to warn the users upon download. It worked but I have another Problem now.... :(The complete Computer is moving when my Sim uses the mouse....New Package File ONLY via PN -> ATTENTION TO OTHERS: Please Download only when you want to help me and not to steal the File. I am saying this because it get downloadet 10 Times (the broken File)
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Post by Bakie on Oct 3, 2017 7:26:55 GMT -5
-> ATTENTION TO OTHERS: Please Download only when you want to help me and not to steal the File. I am saying this because it get downloadet 10 Times (the broken File) Hello Oceanrazr, I'm not able to help you with any of your problems, but I do have a suggestion about sharing your files. I feel quite the same as you when sharing files on the forum of projects which are not finishd yet. A solution could be to send the links for the files to someone who want to help you in a Personal Message, so only the person who wants to help you can take a look at it. Of course you first need to know for sure that this person actually wants to take a look. You could also mention to this person to send fixed files through PM too. Despite maybe getting help with your files through personal messaging, try to keep the conversation about the problem and possible fixes here on the forum, so others with the same problem may know of a possible solution too.
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Post by OceanRAZR on Oct 3, 2017 8:36:13 GMT -5
LINK ONLY VIA PN -> ATTENTION TO OTHERS: Please Download only when you want to help me and not to steal the File. I am saying this because it get downloadet 10 Times (the broken File) Hello Oceanrazr, I'm not able to help you with any of your problems, but I do have a suggestion about sharing your files. I feel quite the same as you when sharing files on the forum of projects which are not finishd yet. A solution could be to send the links for the files to someone who want to help you in a Personal Message, so only the person who wants to help you can take a look at it. Of course you first need to know for sure that this person actually wants to take a look. You could also mention to this person to send fixed files through PM too. Despite maybe getting help with your files through personal messaging, try to keep the conversation about the problem and possible fixes here on the forum, so others with the same problem may know of a possible solution too. I delete the link here Now. It would be nice when u edit ur post too :D
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Post by inabadromance on Oct 3, 2017 11:28:21 GMT -5
I'm on mobile right now, not sure if the images are broken because they are not displaying. it sounds like a weight issue to me, so check that the weights are correctly applied.
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Post by OceanRAZR on Oct 3, 2017 14:23:42 GMT -5
I'm on mobile right now, not sure if the images are broken because they are not displaying. it sounds like a weight issue to me, so check that the weights are correctly applied. It is a wight issue but I can't get it fixed D: Can you fix it for me? Because everything I try looks ingame like..... *peeeeep* and break my model more than before :'(
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Post by inabadromance on Oct 3, 2017 15:19:05 GMT -5
I don't find fixing other's people's content very useful to the creator that's working on them. Specially when i feel that the information could be useful in the future. So it's best to explain it to you instead of doing it myself so you can learn from it. The whole computer is weighted on the mouse bind bone. If you go to weight mode, and select the bone it will turn all red. Red means weighted 100%, blue means not weighted at all. only the mouse should be weighted with their respective bone. And not the rest of the computer. Head over edit mode, change to solid (first circle) and deselect limit selection (second circle, in the picture is enabled but it should be disabled). Press N to open the sidebar if it isn't opened by default and tick "show weights". Press A to select all the mesh. Select the mouse bone and press "remove". The mesh will turn blue. Now select only the mouse and press "assign". Also, as regards to the number of downloads on a file. This forum is for people to come and ask for help and get help from others. I don't think anyone is here to be stealing meshes. Usually there's many that want to help but either don't know how to or can't find an answer after seeing the file. Yes, you can send it privately but that will take away the possibility of others to help you out if they can. That's my humble opinion.
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Post by OceanRAZR on Oct 3, 2017 15:46:12 GMT -5
I don't find fixing other's people's content very useful to the creator that's working on them. Specially when i feel that the information could be useful in the future. So it's best to explain it to you instead of doing it myself so you can learn from it. Head over edit mode, change to solid (first circle) and deselect limit selection (second circle, in the picture is enabled but it should be disabled). Press N to open the sidebar if it isn't opened by default and tick "show weights". Press A to select all the mesh. Select the mouse bone and press "remove". The mesh will turn blue. Now select only the mouse and press "assign". Also, as regards to the number of downloads on a file. This forum is for people to come and ask for help and get help from others. I don't think anyone is here to be stealing meshes. Usually there's many that want to help but either don't know how to or can't find an answer after seeing the file. Yes, you can send it privately but that will take away the possibility of others to help you out if they can. That's my humble opinion. Do I have to Assign transformBone everything except the Mouse? Because everything is Blue. Thanks that you show me how to. The funktion with the right circle which was activated is very helpful for detailled meshes like mine. Thanks! I don't even know what it does before you showed me. I don't say that anyone steal but in my opinion it looks a little bit WTF when there are so much Downloads and noone reply (except the person that replied before)
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Post by OceanRAZR on Oct 3, 2017 16:17:37 GMT -5
It works Thank you very very much! I am so glad that it's working how it must.
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Post by inabadromance on Oct 3, 2017 17:08:15 GMT -5
I'm glad it's working now You don't really need to think on the transformbone at all. Even if it's not there, it gets added upon import. The limit selection disabled is very important in my opinion. If you don't have it unselected then when using B to select, you won't be able to select all the vertices. Hope that the info will be useful in the future
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