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Post by simosa on Oct 7, 2017 17:36:39 GMT -5
Hi, I'm working on clayifying some hairs for ts4, and I was wondering how I remove the hair mesh and leave the retexture? For example, lots of creators TOU say if you recolor or retexture their content to not include the mesh and link the original mesh in your post. Can someone please tell me how to do this? I hope this makes sense lol. Thanks!
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Post by inabadromance on Oct 7, 2017 18:54:16 GMT -5
Hi! When you clone a hair, the mesh doesn't get included by default. Only if the mesh is modified then it gets added on the package. If you're unsure if the mesh is or not in there you can go to the warehouse tab and see it for yourself. If there are "geometry" strings, then the mesh is included. If there are only the cas parts and textures, there's nothing.
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Post by simosa on Oct 8, 2017 12:19:22 GMT -5
Hi! When you clone a hair, the mesh doesn't get included by default. Only if the mesh is modified then it gets added on the package. If you're unsure if the mesh is or not in there you can go to the warehouse tab and see it for yourself. If there are "geometry" strings, then the mesh is included. If there are only the cas parts and textures, there's nothing. Thank You!!
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