Hello guys, can someone tell me please how exactly character model weight and muscle changing system create the new body shape when your move this sliders? In the Sims 3 there was four different body meshes per model: thin shape, normal shape, muscled shape and fat shape. So, in the Sims 3 I was able to change muscled or fat body meshes to change how my character model would look in the game when she (-he) is gaining weight or muscles. In the Sims 4 there is only one body mesh per model and I don't know how exactly game engine know where to move vertices on mesh when I move fat slider in the game. Maybe someone know if there is a way to change the final position of vertices on my playable character model when she (-he) gained 100% of fat? P.S. thank you for your attention and sorry for my bad english.
Post by inabadromance on Nov 4, 2017 11:46:56 GMT -5
Hi! I'm not really sure how to reply your question.. can you explain the project you're working on? is it a piece of clothing? What exactly are you having troubles with?
---------------------<3 Please don't contact me via DM or elsewhere asking for assistance on matters that are being discussed on threads. It's better to keep the conversation in public so others can read and learn too. thanks!
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