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Post by cervidantidus on Nov 16, 2017 22:30:00 GMT -5
There's a texture used for everything in the game that has a slight reflection. Shiny countertops, shiny wooden floors, shiny metal, etc.
But the texture is *really* low resolution. Like, visible giant pixels, fuzzy edges to the vague shapes in it, etc.
I'm wondering if anyone has already, or could, replace this with something higher resolution so reflective surfaces don't look so crappy?
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Post by inabadromance on Nov 17, 2017 6:52:01 GMT -5
hi! that's not a single texture. each item has it's own specular image that controls its shine.
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Post by cervidantidus on Nov 17, 2017 10:12:41 GMT -5
Every single item has its own custom image?
I don't know if you're understanding what exactly I'm talking about. I'm not talking about the shininess itself, I'm talking about the image inside of reflections that moves around as you move the camera around. It's definitely not the specular map. It's the texture displayed *inside* the specular map.
Look at a shiny counter top, or a glass framed painting, or a large window. There's a distinct, blurry, smudgy texture reflected in all of these.
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