Post by skulleh on Nov 17, 2017 11:47:23 GMT -5
Soo, I've got a few requests, I'm not really sure how many are actually possible, but thought I'd at least suggest them in case.
1. To go with the Playable Pets mod. Have pets' relationships with eachother show up in the sim relationship panel when your pet is active.
2. To go with the Playable Pets mod. Add more interactions and behavior that can be used with the mod- i.e. add in more of the natural pet behavior as commands for the playable mod as well as adding some new interactions.
3. Mod to increase the amount of traits pets can have + a mod to easily add extra traits to pets outside of CAS, but in an MCC-esque menu.
4. Pet height slider, particularly for cats. I'd love to make large or tall cats such as servals etc or really short cats.
5. To go with or without the Playable Pets mod, but compatible with it preferably- make eating fish piles actually increase a cat's hunger, and remove the 'recently explored' limit on them. Also make all pets able to eat human food and for the Playable Pets mod, the ability to make them eat it on command regardless of traits, training, etc.
6. To go with or without the Playable Pets mod, but compatible with it preferably- a prey hunting system mod. i.e. make cats able to fish and catch actual dead fish that can then be placed on the ground for them to eat, OR when a cat/dog attacks a flock of birds, a dead, edible food item bird appears instead of feathers, AND/OR when a cat/dog fights and wins against a squirrel, a dead edible squirrel food item will appear instead of a gift box that the cat/dog can then eat. Also, possibility of catching the mice from the mouse hole, which kills the mouse and spawns a dead mouse food item that can then be eaten. To go with this, the cat/dog can then either eat their prey themselves, or bring it to their owner or another pet as a 'gift.'
7. An edit of the chins on the raccoon face, if possible... something about them is just really strange looking, it's almost like there's an odd crevice in the chin that just doesn't look right. I'd like an edit that smoothens the chin out and makes it look neater and better, if possible.
8. Make portrait colors change for pets for emotions besides uncomfortable, fine, and happy. i.e. light blue for hyper, dark blue/dark grayish blue for scared, red for angry, etc. I wanna know what my pets' emotions are even without selecting them.
1. To go with the Playable Pets mod. Have pets' relationships with eachother show up in the sim relationship panel when your pet is active.
2. To go with the Playable Pets mod. Add more interactions and behavior that can be used with the mod- i.e. add in more of the natural pet behavior as commands for the playable mod as well as adding some new interactions.
3. Mod to increase the amount of traits pets can have + a mod to easily add extra traits to pets outside of CAS, but in an MCC-esque menu.
4. Pet height slider, particularly for cats. I'd love to make large or tall cats such as servals etc or really short cats.
5. To go with or without the Playable Pets mod, but compatible with it preferably- make eating fish piles actually increase a cat's hunger, and remove the 'recently explored' limit on them. Also make all pets able to eat human food and for the Playable Pets mod, the ability to make them eat it on command regardless of traits, training, etc.
6. To go with or without the Playable Pets mod, but compatible with it preferably- a prey hunting system mod. i.e. make cats able to fish and catch actual dead fish that can then be placed on the ground for them to eat, OR when a cat/dog attacks a flock of birds, a dead, edible food item bird appears instead of feathers, AND/OR when a cat/dog fights and wins against a squirrel, a dead edible squirrel food item will appear instead of a gift box that the cat/dog can then eat. Also, possibility of catching the mice from the mouse hole, which kills the mouse and spawns a dead mouse food item that can then be eaten. To go with this, the cat/dog can then either eat their prey themselves, or bring it to their owner or another pet as a 'gift.'
7. An edit of the chins on the raccoon face, if possible... something about them is just really strange looking, it's almost like there's an odd crevice in the chin that just doesn't look right. I'd like an edit that smoothens the chin out and makes it look neater and better, if possible.
8. Make portrait colors change for pets for emotions besides uncomfortable, fine, and happy. i.e. light blue for hyper, dark blue/dark grayish blue for scared, red for angry, etc. I wanna know what my pets' emotions are even without selecting them.