The next Mac version will have the following changes that will hopefully address some of these issues:
1. The texture compression code has been replaced with the (newly released) Mac version of the texture compressor that the Windows version is using. This should significantly speed up anything that has to do with viewing images, exporting them, and importing them (importing was the slowest before and is now very fast).
2. Updated the tools used to compile the Mac version to the latest stable version. I had to use an alpha version before, at first to support High Sierra, and again due to a bug in the stable version. It is possible that there were other issues with the alpha version that did not affect the Mac I am working on but did affect other setups.
3. Disabled the image thumbnails in the Warehouse tab. After speeding up the image processing, the Warehouse was still slow on packages that had lots of images in them. I found part of the reason and fixed that, but until it is completely optimized, I think that it is better to disable them. This speeds things up a lot scrolling through resources in the Warehouse.
4. Fixed a bug that caused packages to not be fully closed. This would result in Studio getting slower and slower with each package it opened, even after closing the package until Studio was completely closed and re-opened.
There are also some other small fixes like crashing on previewing certain objects like the ones in the debug menu.
The new version will be available by the weekend if all goes well.
As always, thanks for the amazing work and effort! Can't wait for this newest update. Been really missing S4S.
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