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Post by tapsters on Dec 1, 2017 20:20:40 GMT -5
Hello! So I'm having a bit of trouble. I've already converted my object into an accessory, but getting the texture right is something I am struggling with.It'll either do what's pictured below, which I know is because the UV is taking up too many spaces on the map. But resizing it doesn't help. The texture is still wrong. I've googled and read other threads about it, but it's still going way over my head. So I thought I'd ask for help here. I can give you the .blend and .package if you need it. Thanks so much in advance.
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Post by ToxicSimlish on Dec 1, 2017 20:26:47 GMT -5
Hi! Could you please share your .package file as well as your blender file? Thanks
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Post by tapsters on Dec 1, 2017 20:31:54 GMT -5
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Post by Feyona on Dec 1, 2017 20:35:42 GMT -5
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Post by ToxicSimlish on Dec 1, 2017 20:41:14 GMT -5
Okay so right away I see that you don't have the appropriate texture, and that's why it shows up like this. Your texture should be 1024x2048. I suggest using this as a guide, as well as this tutorial. Good luck!
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Post by tapsters on Dec 1, 2017 20:43:54 GMT -5
Thanks so much!
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