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Post by makiroll on Aug 26, 2018 8:41:49 GMT -5
I already have an .obj hair ready but without the female base how do i do ? I'm kinda lost i used Blender to scale it so it can fit the base but when i import in S4S nothing change
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Post by escargotmargot on Aug 27, 2018 7:47:11 GMT -5
hello  how do you import an .obj in 3ds max? it turns out being really ugly everytime i try. the s4s model is always all messed up...
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Post by albaruthenia on Sept 30, 2018 18:41:47 GMT -5
hello  how do you import an .obj in 3ds max? it turns out being really ugly everytime i try. the s4s model is always all messed up... Hi! I have the same problem.  Is there any way to solve it?
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Post by destiined on Oct 24, 2018 22:54:10 GMT -5
i am very familiar with autodesk maya and i also create on there can i export my maya mesh to blender and then to s4s? i cant use blender cause texturing and editing is very hard for me on there
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Post by annabluu on Oct 28, 2018 10:14:00 GMT -5
makiroll , escargotmargot , albaruthenia , destiined if you'd like to skip the step of having to import a s4s model, you can use mine here. just open this as a 3ds scene instead of importing it into yours. the material i used is here. you can then apply it to the mannequin.
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Post by NitroPanic on Nov 8, 2018 2:04:54 GMT -5
In blender does not have tools like that? to make a perfect curve from grid?
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Post by jessiexe on Jan 4, 2019 20:57:52 GMT -5
Hi, when I import my.obj file into the 3ds max it imports but says that Matlib not found then Material Base Texture and Material Base map aren't found. I'm not sure what I did wrong but it doesn't display the colors on my import.
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Post by shaystylez on Jan 11, 2019 13:47:56 GMT -5
okay so how do you import the model into 3ds max? I have a s4 avatar, but it won't open in 3ds max
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Post by frxyasims on Feb 3, 2019 17:18:30 GMT -5
Can you download the hair you created? It's really nice!
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