if you'd like to skip the step of having to import a s4s model, you can use mine here. just open this as a 3ds scene instead of importing it into yours. the material i used is here. you can then apply it to the mannequin.
Last Edit: Oct 28, 2018 11:03:08 GMT -5 by annabluu
Hi, when I import my.obj file into the 3ds max it imports but says that Matlib not found then Material Base Texture and Material Base map aren't found. I'm not sure what I did wrong but it doesn't display the colors on my import.
Post by rainbowtart on Mar 18, 2019 18:37:16 GMT -5
I wanted to ask, could these steps be used in blender? For the initial meshing of the alpha hair I mean. Currently 3ds Max doesn't work too well on my computer. This does though, look like a great tutorial. I haven't been able to find an alpha tut for blender yet and would really like to try this!
Hello, Thanks you for your tutorial. Following this tutorial, I trying to make hair mesh. But I can't put textures in my hair mesh. My mesh always gray. Here is my files(My textures and 3ds meshs).: simfileshare.net/folder/67102/ Please help me ... TT
Please don't DM me here or elsewhere asking for assistance with Ninjaripper or CC. I don't work in Ninjaripper anymore. Please post your questions in Creator Help thread so everyone can chime in and help solving the problem
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