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Post by gauntlet101010 on Dec 7, 2017 0:42:06 GMT -5
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Post by orangemittens on Dec 9, 2017 16:36:52 GMT -5
There is a shader field called "ReceiveShadow" that is used by the scrolling and additive shaders. An example can be found in the Perfect Private Aquarium. I don't know if you could exploit this in your object or not, or even if it does what you're trying to accomplish, but it may be worth taking a look at. It also appears in the Fit4Fish Crystal Fish Bowl from the base game. Maybe you could try cloning that item for your object. I would take a look at that fishbowl in the game first though, to make sure that shadows aren't cast on the water part (the part that uses the shader with this shader field).
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Post by gauntlet101010 on Dec 12, 2017 0:34:24 GMT -5
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