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Post by actingfun on Dec 11, 2017 16:27:34 GMT -5
I'm creating a pair of jeans, and the outline from the original jeans are showing through the new ones in game. In S4S, they look fine. I'm new to Blender, so any help would be appreciated! Here's what I'm working with:. blend, .package
S4S: In Game:
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Post by inabadromance on Dec 11, 2017 17:45:48 GMT -5
hi! you have to export and edit the rest of the textures. the normal and probably the specular too. they are under the "diffuse".
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Post by peacemaker on Dec 12, 2017 5:57:26 GMT -5
Yeah, that's the original normalmap coming through. As inabadromance said, you will need to edit both the normalmap and specular (or make blank) to fix the issue.
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