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Post by anska on Dec 13, 2017 10:14:14 GMT -5
Well, in lod2 nobody will notice that little step in the table tops, so you can take that out, similarly you can simply turn the cross and the screw-plates into planes and set them to double-sided - Which is bascially what decimate will do as well, just that it will probably also distort the mesh in the process. And you basically have to make it for one element which you can then dublicate and move up/down or rotate.
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Post by RightHearted on Dec 13, 2017 10:35:10 GMT -5
Oki, I will try it then, so if I understand you right, I have to seperate the screw plate and the cross and try to decimate them seperately and then rejoin them? And why do I want to duplicate it? I'm sorry I can't really get a good grip on this, so that why the lot of questions.
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Post by RightHearted on Dec 17, 2017 12:05:40 GMT -5
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Post by inabadromance on Dec 17, 2017 19:54:42 GMT -5
Hi! That "issue" is tied to your graphic card. There's not really much that one can do about it. I can only suggest dissolving the edges around the part where the issue is visible. If you don't know how to do this, please share the .blend file so someone can take a look at it.
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Post by vero on Dec 18, 2017 0:55:58 GMT -5
Hi again, So I kinda fixed the table, meanwhile I also made a sofa and it has the same problem, treid to fix it with the same method and didn't work. The 'scratches' are like grey lines where along the edges where the faces end - if this makes any sense - So it only occurs with the pillows and I made them with subdivision surface, can that be the reason? Hello RightHearted If your graphics card is Nvidia you can try this
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Post by RightHearted on Dec 18, 2017 5:58:05 GMT -5
Hi! That "issue" is tied to your graphic card. There's not really much that one can do about it. I can only suggest dissolving the edges around the part where the issue is visible. If you don't know how to do this, please share the .blend file so someone can take a look at it. Hey! Thanks! I have no idea how to do it, the third link is the package, but since I will make some more stuff, I would like to know the precedure of it.
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Post by RightHearted on Dec 18, 2017 5:58:44 GMT -5
Hi again, So I kinda fixed the table, meanwhile I also made a sofa and it has the same problem, treid to fix it with the same method and didn't work. The 'scratches' are like grey lines where along the edges where the faces end - if this makes any sense - So it only occurs with the pillows and I made them with subdivision surface, can that be the reason? Hello RightHearted If your graphics card is Nvidia you can try thisOkay thnx! I will try it, so u mean only I can see it or because of the graphics card it make the mesh looks like this for everyone?
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Post by RightHearted on Dec 18, 2017 6:22:42 GMT -5
Guys, it worked! Thanks a lot (rofl) Have a nice simming!
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