I'm creating a mini-fridge that can be placed under counters or on its own but I'm having some issues. The first one is that when I place it, it creates a weird shadow on the counter and above it (this doesn't happen before I place it, when I'm moving the object in Buy Mode) and I don't know how I can remove it:
The second thing is: when the sim opens the fridge to get the ingredients/food, the door comes to the front a bit before it opens, and after it closes it goes back a bit. Also, the ingredients/food spawn in the same spot as the original fridge (it's floating since I've made the fridge smaller), not on the shelf below, inside the mini fridge, even though I changed the _ctnm_food slot both in Rig/Slots in S4S and also the bone position in Blender. Here is a video showing these issues:
Post by menaceman44 on Dec 18, 2017 15:00:37 GMT -5
The shadow issue is caused by the object occluders. These tell the game where the object will block light and it will be for whatever size object you cloned from. You can remove these using the warehouse section of Studio or you can replace them with ones from an object of a similar size if you would still like your object to create a shadow in this way. You could probably use one from a dishwasher.
Hi! I did that but the food now clips into the shelf. I tried raising the Z coordinate a bit but it made no difference. Also it seems like the food is now rotated 90° compared to before.
I also changed the door back to the default values and that previous door issue didn't happen luckily, but I noticed that the rotation axis is not alligned with the black metal piece above the door. I tried changing the X value but it didn't make any difference either.
Last Edit: Jan 11, 2018 16:19:41 GMT -5 by lexus20
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