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Post by kingbasie on Dec 19, 2017 19:37:32 GMT -5
I've read through all the posts that have a similar problem to mine and ttied the solutions given. I've even started my mesh from scratch but it ends up the same way every time. I can see the old frame on my new canvas. It's especially visible on white backgrounds because it shows up blue. When in studio everything looks fine but in game I see the old mesh. I don't know what I'm doing wrong.
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Post by inabadromance on Dec 19, 2017 20:19:24 GMT -5
Hi! I'm not really sure i understand what your problem is since you don't mention what is it that you're working on. Please share pictures of the issue, blend and package (both) files if you want someone to take a look. The most common solution for your problem is checking that the cut numbers of the original mesh you cloned match exactly your custom mesh. Please take a look at THIS TUTORIAL.
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Post by kingbasie on Dec 20, 2017 3:54:21 GMT -5
Hi! I'm not really sure i understand what your problem is since you don't mention what is it that you're working on. Please share pictures of the issue, blend and package (both) files if you want someone to take a look. The most common solution for your problem is checking that the cut numbers of the original mesh you cloned match exactly your custom mesh. Please take a look at THIS TUTORIAL. I'm creating a painting mesh and the old frame shows up. How do I upload the picture or package?
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Post by Zelrish on Dec 20, 2017 5:35:54 GMT -5
Is there normal map on a painting ? Cause if you see that only depending on the colour it might be a normal map issue. Or specular.
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Post by kingbasie on Dec 20, 2017 11:22:14 GMT -5
Is there normal map on a painting ? Cause if you see that only depending on the colour it might be a normal map issue. Or specular. Yes the normal map is visible. I tried making it blank I've even used a map from other people's mesh's but still nothing. And it not just the painting. Even when I try my lipsticks, they all come out shiny no matter the tutorial and no matter what I do with the specular. Everything I try out just won't work. I did update my studio so I don't get what I'm doing wrong
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Post by inabadromance on Dec 20, 2017 11:44:18 GMT -5
you have to upload your files elsewhere (Dropbox, mediafire, simfileshare) and paste their sharing links here. you can use imgur.com for pictures.
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Post by kingbasie on Dec 20, 2017 17:26:05 GMT -5
you have to upload your files elsewhere (Dropbox, mediafire, simfileshare) and paste their sharing links here. you can use imgur.com for pictures. Here are the package files along with the image of what the painting looks like ingame simfileshare.net/download/396727/
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Post by inabadromance on Dec 20, 2017 17:59:44 GMT -5
Both bump map (B9A1809B87C19F4B) and specular (B1D7F83A11BCDE7A) are untouched in either of the files. You have to export those two files and clean them out. In your image editor of choice, pick the eye drop tool to grab the color that coves the image the most in both and paint it all. Both main layer and alpha channel. This two textures must be saved as .dds. I believe GIMP saves as .dds, and if you're using photoshop then you'll need this NVIDIA PLUGIN. This is for you to learn how to edit your own textures. If you want a simple blank bump map and matte specular you can grab them from my folder HERE. EDIT: Also, i noticed that you have two packages with similar names. To create another item in game you need to re clone the object, not name it as something else.
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Post by kingbasie on Dec 21, 2017 7:30:58 GMT -5
Both bump map (B9A1809B87C19F4B) and specular (B1D7F83A11BCDE7A) are untouched in either of the files. You have to export those two files and clean them out. In your image editor of choice, pick the eye drop tool to grab the color that coves the image the most in both and paint it all. Both main layer and alpha channel. This two textures must be saved as .dds. I believe GIMP saves as .dds, and if you're using photoshop then you'll need this NVIDIA PLUGIN. This is for you to learn how to edit your own textures. If you want a simple blank bump map and matte specular you can grab them from my folder HERE. EDIT: Also, i noticed that you have two packages with similar names. To create another item in game you need to re clone the object, not name it as something else.Cool. Thank you so much.
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Post by inabadromance on Dec 21, 2017 9:41:58 GMT -5
Let me know how it goes
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Post by kingbasie on Dec 28, 2017 9:06:29 GMT -5
Let me know how it goes It worked. Thank you. I was able to fix all my canvases
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Post by inabadromance on Dec 28, 2017 12:58:17 GMT -5
Awesome! I'm glad
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