Salutttt~ I'm having some issues with my normal map I believe I did the channels correctly, but it still comes out weird in-game e_e? Also, the specular map turns off when paired with other cc (lipsticks, hats, etc)
Your normal map looks way darker than suppose to be. This happens when you save it in .png. Do it over again and make sure to save in .dds.
Please don't DM me here or elsewhere asking for assistance with Ninjaripper or CC. I don't work in Ninjaripper anymore. Please post your questions in Creator Help thread so everyone can chime in and help solving the problem
Your normal map appears to be missing the alpha channel. I just exported it from your package and it is not there. The alpha channel for you normal map shouldn't just be plain grey either. You have to edit the channels to get the correct format as shown in the tutorial that you say you have already been reading. Maybe this one will be of help? sims4studio.com/thread/861/normal-maps-bump-editing-creating
As a side note, I always seem to have to save my normal map images twice before importing before it will keep the alpha channel, otherwise it drops it when saving the first time for some reason. Just thought I'd mention as it may be worth checking.
I can't see if anything is wrong with your specular though.
Post by inabadromance on Jan 2, 2018 11:39:50 GMT -5
what image editor are you using? what are you nvidia saving settings?
---------------------<3 Please don't contact me via DM or elsewhere asking for assistance on matters that are being discussed on threads. It's better to keep the conversation in public so others can read and learn too. thanks!
I'm using PS, I clicked on the first DXT1 but I'm guessing since it says no alpha that might be the reason why? but I did the second DXT1 and no luck :/ (the 1-bit version makes the map have a weird texture anyway)
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