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Post by diesis on Jan 11, 2018 20:08:18 GMT -5
Hi, please someone... i export and change a hair in blender, i created new parts and now idk how to make it work.. when i import, S4S say that i need to do map, but i dont know how to do this. i know a little how to use blender but i never did mesh before, so im very lost and i really want to play with this hair i made. please someone can teach me or help me to fix this! (sorry for the bad english)
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Post by annabluu on Jan 11, 2018 21:24:35 GMT -5
diesiscan you please share an image of the problem? and also can you share the package and blend file?
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Post by diesis on Jan 12, 2018 6:46:20 GMT -5
So, i tried to do some steps i found on internet...now when i import back to S4S nothing happens... here's the files: Package / Blend
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Post by annabluu on Jan 12, 2018 11:02:51 GMT -5
you need to delete all of the rigs that are in the workspace except for one. and you also need to join all of the meshes together. then delete all of the heads that will appear in the workspace from deleting the rigs. after that, either copy and paste the hair 2 times or make the 2 hat chops. and then add the respective cuts. your mesh by itself has a lot of polygons. 400k is a lot. it needs to be more around 5-10k
and to unwrap the hair, follow some of these tutorials
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