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Post by jordutch on Jan 20, 2018 9:15:40 GMT -5
Hello everyone! I have an problem with a texture or mesh in-game.. It has a green-ish pixels on it. Like this: But in S4S it looks just fine and good as it supposed to be.. Somebody know how to fix this and get rid of those pixels on the texture? I have tried to use blank bump maps but no result :/ I also tried to save it as .png and the pixels are less big but they are still there. Huge thanks in advance!
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Post by annabluu on Jan 20, 2018 11:39:55 GMT -5
hello can you please share your package and blend file? it could be the mesh itself, specular issues, or bump map issues, even though you blanked it.
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Post by jordutch on Jan 20, 2018 11:54:49 GMT -5
Hi!! Hmm.. Sure thing, here it is! Download
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Post by annabluu on Jan 20, 2018 12:15:27 GMT -5
i think it looks fine in my game it could be your graphic settings
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Post by jordutch on Jan 20, 2018 12:34:46 GMT -5
Hmm.. weird it look better by you indeed.. I'll look at my graphic settings in the nvidia control center because the sims 4 settings are just fine.. But its more from the front than the back I guess.
Edit: The settings in my nvidia control center are all just the default settings..
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