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Post by one89 on Feb 1, 2018 20:26:51 GMT -5
hi! im creating a mod, there's a big bowl of desserts with the sim looking inside, the animation is raw for now, just to see if it worked in game. but NOTHING. This is my problem. in game i see my new interaction and the object but then it doesn't start. the sim just look around. here is the link of the mod so you can view it i'm going crazy link
thank u very much! if i understand this i'm very very happy! i'm working to understanding this from months sorry for my english
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Post by frktrunte on Feb 22, 2018 12:11:21 GMT -5
I am having the exact same problem. I tried to follow Necrodog's tutorial only the animation doesn't play. The I tryed to download Necrodog's hypnotic disc object to see if I missed something, but when I did a preliminary test of Necrodog's object, that object didn't work. (the interaction didn't show up). So maybe that last patch broke something.
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Post by SACRIFICIAL on Feb 25, 2018 11:21:37 GMT -5
You had 3 issues with Your package. 1- You have used a capital letter "hypno-D-isc" in the animation tuning recourse BUT a small letter in the animation state machine ""hypno-d-isc" 2- You have used the "Animation -Instance-" Instead of the tuningID in Your interaction. 3- You have called the "hypnodisc" "hypno" in Your object's clips id. I've tested it in game after the changed & the sim's animation worked but the position of the sim was wrong because You haven't place the sim back to the original place in blender when saving. but the object didn't do anything. I've never worked with objects animations so I'm not sure what else You've done wrong, maybe necrodog can help You with this. Good luck! Modified packages
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Post by one89 on Mar 1, 2018 16:04:32 GMT -5
Thank u Sacrificial, but i solve the problem. i don't remember what was xD there where several mistakes! thank u so much for your help! sorry if i did not reply immediately but i didn't receive any notification.. :*
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