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Post by EternalEl'the on Feb 2, 2018 22:38:08 GMT -5
One year ago I asked for help understanding what is needed to get a working window into the game. I was able to do it...but I forgot, I had to stop because of classes so I wasn't able to practice.
First of all, what I've been able to do right is the meshing and assigning the right cut numbers. But for the life of me I can't get the diffuse right, I was able to do it before but I honestly can't recall now.
My problem: 1)The diffuse I've imported to the warehouse and texture tab would be right for one side of the mesh, but not for the other side and the inside of the window.
If any one can help me again, I would be so grateful.
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Post by annabluu on Feb 2, 2018 22:39:21 GMT -5
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Post by EternalEl'the on Feb 3, 2018 0:22:30 GMT -5
It did. And I was able to do it back then, but I forgot. I remember the window I was practicing with (Porthole Peeper) had two textures and the glass texture that could be imported but this window mesh im using from the game to guide me has only one texture (Extended Vertical Window) and that's what I want to figure out to do. Also I tried it with the Porthole Peeper and I found that my normals were flipped but I got that sorted out. What I can't figure out from trial and error and tutorials is how to bake the frames and the inside part for the one tetxture.
I was able to do it back then for the Porthole Peeper but I totally forgot :(. I'm sorry for being so bad at explaining myself.
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Post by EternalEl'the on Feb 4, 2018 14:38:00 GMT -5
Can someone take a look at my blend and tell me what is wrong with it. When I import it to S4S there is a part from the bake that is showing through the glass and it shouldn't.
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Post by brujah on Feb 4, 2018 17:07:44 GMT -5
Share the .blend file and someone can take a look.
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Post by EternalEl'the on Feb 4, 2018 18:28:18 GMT -5
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Post by brujah on Feb 4, 2018 18:55:40 GMT -5
There is an extra plane on each of the front and rear frame parts, if you hide the glass you will see them.
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Post by EternalEl'the on Feb 4, 2018 19:37:35 GMT -5
I knew it... but its weird because when I open the original blend there is nothing there but when I import it it shows up in S4S and then when i export and open it in blender its there! (?__?)
Well, thank you brujah
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