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Post by lapis107 on Feb 5, 2018 23:09:31 GMT -5
Hi! I'm new to the Sims 4 Studio, and I'm having a bit of trouble. I recently bought the Romantic Garden stuff from the Sims 4 Shop. There was a child hairstyle that I really liked, however, I wanted it for the teen-adult category as well. So, after some digging around, I found Sims 4 Studio and decided to convert the hair myself. I watched a ton of tutorials on how to work the program, and I've been familiar with Blender for quite some time now. But, I'm having some issue when importing the mesh into Sims 4 studio... I used the buzz cut hair for the adult female Sim as a base. Then, I appended (imported) the child hairstyle, and took off any excess skin left over on the mesh. I I moved the hair over to the adult base and resized it to fit the model, combined the two meshes, and everything seems fine. However, When exporting the mesh into Sims 4 Studio, nothing shows up, just the base model. I've tried reworking some textures, but to no avail... If anyone could help me with this issue, that be wonderful! Thank you all and have a wonderful day/night Links to the Blender Files here: www.dropbox.com/sh/hf4il8ls5t4cegm/AAAXuyz3MRm-9jmdS1Uf4lJBa?dl=0
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Post by Zelrish on Feb 6, 2018 4:19:06 GMT -5
Hello lapis107 From what you describe it seems like you have followed the correct process. The cut numbers seem fine to me as well so the import back into studio should not be an issue. I just tested it as well and I dunno if this is like a common thing for hair as I never do any, but I have the same issue going on in Studio. I am using the mac version for info, dunno about you. (I run Mac OS 10.13.2 and studio candy 1.2.0.7) And, all you did works fine, it is the preview from S4S that doesn't get updated after the import. I saved the package, closed it, reopened the project in S4S and everything was fine.
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Post by lapis107 on Feb 6, 2018 19:02:52 GMT -5
Oh! Thank you so much!
Saving, quitting and reopening solved the problem and worked!
You see, I never wanted to save over the project in fear of corrupting it. I'm running the Mac version of Sims 4 Studio as well, I wonder how many other Mac users are having this issue.. Thank you so much for your help! I plain on continuing to use Sims 4 studio and Blender as it is very easy to use and easy to work with. Again, Thank you so much! Have a wonderful day/night!
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