Post by playerswonderland on Feb 8, 2018 11:35:09 GMT -5
Hello! I'm having a problem: A friends of mine made a recolor of a CC mesh and it's extremely shiny in game. No matter if we add specularmaps or normalmaps, it keeps shining. In CAS it's much more worse than in game We're out of ideas how we can solve that.
The recolor doesn't contain the mesh so I need to link to the mesh too. I hope this isn't a problem
Please don't DM me here or elsewhere asking for assistance with Ninjaripper or CC. I don't work in Ninjaripper anymore. Please post your questions in Creator Help thread so everyone can chime in and help solving the problem
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