Post by dsanyal1234 on Feb 12, 2018 8:11:37 GMT -5
So, this candle fades away after probably medium distance. There is probably some problem with the Low LOD. I tried changing the "U"s from Model Resource to 0 but that didn't work out so probably it's not a fading issue(tried changing one by one and all together in various combos). I also tried changing the Low LOD with the High LOD (for which I had to remove a vertex group transformBone present in the High LOD, else it couldn't be possible) but that gives graphic issues of all kinds such as candle floating above the lantern, candle distorting in weird shapes in space, etc. All such issues are however experienced from the same distance apart. Any help on how to fix this would be great!
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