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Post by StellarElite on Feb 19, 2018 16:57:17 GMT -5
Back again! I tried to do the object start to finish tutorial and did a painting. Followed everything from start to finish with minor issues throughout that I seemed to solve and get working. But the package is crashing my game :/ The only thing I was really unsure of was the naming of objects in blender and the cut number. I was sure i got the cut numbers correct and when it crashed I went back and made sure to rename my new mesh from "Cube" to sims4studio_mesh_0 etc to match exactly what the original had been for both the painting mesh and the shadow mesh. I seem to remember back in the day with sims2 or 3 object creation that if the names didn't match it would crash. Anyway I tried to match everything and it's still crashing. Tried some google searching but I'm really not sure what I'm looking for. Uploaded my files in case anyone has any ideas? I may just start again from scratch next weekend lol new meshnew shadow meshpackageI cloned the "Let There Be Plumbobs" one from base game.
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Post by inabadromance on Feb 19, 2018 17:24:54 GMT -5
Hi! I can't really tell much at first sight. Have you tried re cloning the object again? This is what i'm seeing:
- The thumbnails have the wrong resolution. They should be 64x64. - Both meshes have the wrong uv name. You should double click the UVMAP and rename it to uv_0
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Post by StellarElite on Feb 20, 2018 17:46:27 GMT -5
Hi inabadromance thanks for responding! For the thumbnails do you mean the package swatch thumbnails? I will change them but I've used 192x192 (not sure where I got that number think I googled it and somehow that was a suggested one). I'll try it anyway if those were the ones you meant see if that helps. For the meshes I'm not sure where to rename the UVs :/ I took a screenshot because it's just easier this way lol I'm at work so can't do much now but will look at it when I get home! ^ is that where I change it? Sorry very new to Blender's interface. I work in Maya and C4D for other purposes but I find blender's interface awful. :/
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Post by annabluu on Feb 20, 2018 17:49:32 GMT -5
you can click the plus button on the bottom of the uv interface thingy and then set the correct dimensions
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Post by StellarElite on Feb 21, 2018 22:54:34 GMT -5
Well I think renaming the uv is what helped. I just decided to do it all over with a different painting altogether. I was able to get further along before it crashed as in I was able to actually go into buy mode, see my new object and place it but it did crash. I went in again and started another household in a new house and managed to keep the game running. On the first try I was only able to move in a house and click buy mode before it would crash. I'm still unsure if it's ok so I'll keep testing. If anyone else has a spare moment I would love you forever if you could try it in your game and see if it crashes. Like I said I'll keep testing too I think it's ok but I'm nervous lol packageThanks you guys very much for your help much appreciated as always!!!
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