Post by fictionalviking on Feb 20, 2018 1:53:52 GMT -5
Hi, I'm new here and very new to the cc/modding/posing thing. New as in I just downloaded S4S and Blender, um, today. XD After looking up several different tutorials, I've already tried them out a bit and I'm pretty excited to learn how to use them better.
That being said, I do have a few questions, particularly about creating poses. I've got my head around the very basic fundamentals of how to open and save the package file, move the joints and limbs in blender and all that, but I'm wondering more about the actual process and the poses I make. I'm betting these have probably been answered previously, so if there's a specific thread/place to go to find out more, I would really appreciate links or suggestions. Also, my brain tends to work much faster than my fingers and I don't always catch it, so let me know if any of these questions don't make sense and I'll try to clarify what I'm asking.
1. I made a simple pose, but when I tested it out on a sim, she was doing the right pose but floating in midair, haha. How do I make a ground pose, like someone sitting or kneeling on the ground?
2. Can you close/open mouths and eyes? Say if you wanted to make a surprised pose and have the mouth open, is that possible?
3. When you override a trait, does that mean that trait will always show up in-game as the pose you created for it? Like, if while you were playing, you went to cheats and entered the specific trait, is the pose you made what would show up or would it only show up if you did pose by name in the pose player?
4. Speaking of overriding traits, can you give a trait more than one pose? As in how many poses are allowed per trait or do you just keep overriding single traits down the list until you run out of slots?
5. When you make a pose pack, can you take a bunch of individual poses and make them into a pack or do you have to specifically make poses for that pack?
I hope these questions aren't too weird or complicated! :D
Thanks!
That being said, I do have a few questions, particularly about creating poses. I've got my head around the very basic fundamentals of how to open and save the package file, move the joints and limbs in blender and all that, but I'm wondering more about the actual process and the poses I make. I'm betting these have probably been answered previously, so if there's a specific thread/place to go to find out more, I would really appreciate links or suggestions. Also, my brain tends to work much faster than my fingers and I don't always catch it, so let me know if any of these questions don't make sense and I'll try to clarify what I'm asking.
1. I made a simple pose, but when I tested it out on a sim, she was doing the right pose but floating in midair, haha. How do I make a ground pose, like someone sitting or kneeling on the ground?
2. Can you close/open mouths and eyes? Say if you wanted to make a surprised pose and have the mouth open, is that possible?
3. When you override a trait, does that mean that trait will always show up in-game as the pose you created for it? Like, if while you were playing, you went to cheats and entered the specific trait, is the pose you made what would show up or would it only show up if you did pose by name in the pose player?
4. Speaking of overriding traits, can you give a trait more than one pose? As in how many poses are allowed per trait or do you just keep overriding single traits down the list until you run out of slots?
5. When you make a pose pack, can you take a bunch of individual poses and make them into a pack or do you have to specifically make poses for that pack?
I hope these questions aren't too weird or complicated! :D
Thanks!