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Post by kgirly19 on Feb 21, 2018 2:11:45 GMT -5
I'm really determined to learn how to make CC. I thought a simple BG shoe recolor would suffice. I almost have it figured out, except the CC keeps turning the sims white in game. I've figured out that it is because when I save the .dds file the background turns white instead of staying invisible. I was wondering how I can fix this issue. I use Candyapple S4S and Photoshop CS6.
I'm sorry if this is already covered somewhere but I couldn't find anything.
Also, while I'm here the preview box isn't showing my changed recolors in S4S and it will turn black if I move the window. Any ideas?
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Post by Zelrish on Feb 21, 2018 2:54:06 GMT -5
Hello kgirly19When saving as DDS on a mac you need to select the format in an additional window afterwards. There you need to select: DXT5 and tick the tickbox for mipmap. Leave the rest as is. Or you simply save as png and import that, it works as well. About the preview, there is a preview issue on Candy Apple and CAS items I am unsure until which extend it goes but it could be it applies as well for simple texture changes. To fix this and force S4S into actualising the preview, you can save your project after import. Close it and reopen it, it should update the preview. The devs are aware of the issue. For the turning black when moving the issue, it's probably linked and might be fixed with the next patch. In the meantime you can simply not move the window around :p
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