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Post by Panthemonia on Feb 25, 2018 20:54:40 GMT -5
Hello everyone! A friend of mine have concluded the Black Widow Challenge and I wanted to make a pose as a gift for him, but I'm having some trouble and I have no clue on how to fix it. Okay, so here's the pose i made on blender: And this is how it's showing up in-game: As you can see, the sim on the center and the one above him were moved to opposed sides instead of being on the same place as in the blender file, since I'm a newbie to blender I can't tell what i did wrong Also, another really annoying thing is about sitting poses, if i make a sim do a sit pose and then move a chair underneath it using bb.moveobjects the sim will always snap out of the pose like so, even when the game is paused: In this pic i'm holding the chair with my cursor, I have'nt release control just yet And as soon as i place the chair near the posed sim it will snap out of it, i have no idea why does it happen nor how do to a sitting pose properly If someone could help me I would be most gratefull!! I really want to give this gift to my friend =)
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Post by inabadromance on Feb 25, 2018 21:33:08 GMT -5
hi! the reset sim is EA's fault, there's no fix for that. you have to place everything beforehand and nothing can be touched afterwards.
as for the poses, check that their origin (orange dot) is in coordinates 0,0. if it's not centered then you moved the rig in object mode and not in pose mode.
if you want more help, please share the blend file.
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Post by Panthemonia on Feb 28, 2018 18:20:20 GMT -5
I see, i've tried to move the origin back to 0,0 and this happened: It makes this weird angle instead of going straight to the center
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Post by inabadromance on Mar 1, 2018 0:27:05 GMT -5
you don't move the origin. you move the whole meshgroup on object mode and they move the rig back in pose mode.
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