|
Post by citysim on Mar 1, 2018 6:29:47 GMT -5
I got a few hats that show gaps (At first I thought it was the hair itself, but its the same with every hair). Then I find out that the hats are cloned from the wrong type of hat.
And I know there is two types of "chop" meshes (plus the main full hair), one is more chopped than the other, and another is a more angled one.
What value or where can I change the CC to point to the correct Chop Mesh?
I presume it must be under the CAS Parts (so I may have to do all swatches), but where?
|
|
|
Post by inabadromance on Mar 1, 2018 10:40:05 GMT -5
Hi! Can you share the package file? You need to check the warehouse tab, region map (edit items). There check the change to the other type that it's displayed.
|
|
|
Post by citysim on Mar 3, 2018 10:09:21 GMT -5
Thanks, it worked, and yes I had a lot of hats cloned from the yuHat_Baseball, this was fine but was causing the Pizza guy to also wear them, so recloned them all from another hat by extracting the Meshes and textures then reapplying it on another hat I hope won't conflict, but found out later I must the picked the wrong type of hat.
|
|
|
Post by inabadromance on Mar 3, 2018 13:17:30 GMT -5
OH nice! I'm glad i could help
|
|