|
Post by uptown17 on Mar 21, 2018 5:58:38 GMT -5
NOT GIVING UP or GIVING IN - quote of the day. Ok so I'm studying & practing text strings they're pretty easy to develop, but my main question is how do I get a pop up menu within social interactions such as Basemental's, Wickedwhims ( TurboDrivers ) or Extreme Violence?
|
|
|
Post by SACRIFICIAL on Mar 21, 2018 6:50:48 GMT -5
Here's a tutorial I've made a long time ago to add interactions to an OBJECT. Adding something to a Sim can work in a similar way but it's not mentioned in this video. I suggest learning the basics from here:
|
|
|
Post by uptown17 on Mar 21, 2018 7:22:03 GMT -5
SACRIFICIAL !!!!!!! The man I always wanted to meet, didn't you make the extreme violence mod ? GREAT Tutorial, but with your extreme violence mod : how did you make your own custom interactions for stabbing & shooting? Those type of interactions aren't under the extract tunings or object tuning.
|
|
|
Post by SACRIFICIAL on Mar 21, 2018 10:44:19 GMT -5
Thank You so much, I am flattered ♥ I have used interactions called "SocialSuperInteraction" You can extract an interaction called "si_touching_Greetings_Hug" using the extract tuning.
after extracting it You'll have to make the interaction visible because it's set to invisible by default, go to the interaction's xml tab. then to make it visible You'll have to change this code to true
<T n="visible">False</T> TO <T n="visible">True</T>
You'll find this code at the bottom of the interaction's XML
In order to add this interaction to "Sims" without using python "For Testing Purposes Only"
Extract an object tuning called "Object_Sim" and add Your custom interaction to the "<L n="_super_affordances"> " list found inside the "Object_Sim"
Good luck!
|
|
|
Post by uptown17 on Mar 21, 2018 12:12:14 GMT -5
Sacrificial :( no I'm flatter ! Do you have discord ???? Please ): & I was also wondering how you have inserted the pie menu into the game.
|
|