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Post by sweetmarie222 on Mar 29, 2018 16:20:22 GMT -5
Here again ... I'm having this problem with ocluders in my mesh: I've done everything imaginable about it: I researched for similar problems and followed the instructions they spoke. I put the blanc specular, I edited the SSAOintensity value to 0, it excludes the ocluders. I have also cloned with several different tables and the problem still persists. But I noticed that these shadows only appear when the table is near the wall ... And I wanted to solve, because it is a mesh that is leaning against it. Does anyone know of any other object that I can clone that does not happen? Or is this a problem of the game itself?
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Post by BTM on Mar 30, 2018 8:38:55 GMT -5
Hi again! Yesterday I saw your thread but, as I don't have experience creating objects, I can't help you so I've waiting for someone to help you. But it looks like nobody has nothing to say. I know that despair feeling when you can't get your creation to work properly and I can't leave anyone alone so I have to try to guide you again. As I said, I have no experience creating objects, but I recommend you to try cloning different objects (preferibly the one that matches the most to your custom object). I think objects have 2 different meshes, one for the object itself and other for it's shadow, but I'm not sure about that... Also I highly recommend you to share your package and blend file so everyone can give it a look and search for errors (you can do that by sharing on mediafire, dropbox or any other cloud). This will make this thread rise up to the top of the Creator Help list too, so it will be more probable that someone who can help you reads this. I can't help further than this so good luck!
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Post by Mathcope on Mar 30, 2018 14:38:07 GMT -5
Please share the .package and .blend file. It's hard to know what is causing without seeing it. You've listed most of the things that should fix it, but there're some things we can still try. Although we need to see the mesh to actually know what's causing it. Also, if noone has answered please be patient, someone will come to help sooner or later.
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Post by sweetmarie222 on Mar 31, 2018 17:01:30 GMT -5
Hey! I thank you from the heart for all the help and concern! But, fortunately, I discovered what was wrong with my object: many polygons in the shadow mesh. I just reduced the polygons of the shadow and the strange shadows disappeared completely from the game. So I'm explaining here so if anyone comes across the same problem, you know how to solve it! I hope everyone has a great week!
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Post by BTM on Mar 31, 2018 17:15:08 GMT -5
I'm glad you finally made it ! Also thanks for posting the solution so everyone can know it. And have a great week you too!
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