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Post by snozzberry on Mar 30, 2018 9:26:02 GMT -5
I'm having an issue with default eyes. I created an override & all the colors show up except for "amber". It shows up in studio, but for some reason the texture isn't taking in-game. The same is happening with my vampire defaults, with those none of them are being defaulted.
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Post by Mathcope on Mar 30, 2018 14:36:19 GMT -5
Can you share the .package? Do you want to make a default for the EA eyes and replace the texture with yours? What tutorial are you following?
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Post by snozzberry on Mar 30, 2018 15:04:07 GMT -5
Sure, here's a link. I tweaked the color a bit for the amber & it decided to show up as defaulted when I booted my game up again. Actually it's still not showing up. The package for those defaults are here. The vampire defaults still aren't showing up. I wasn't following a tutorial, I just went into cas override > part type eye color > selected the vampire files & slapped my textures & replaced the swatch color. I merged the four files. The black vamp eye wasn't able to be selected with the YA colors. So I did YA, black, CU & PU seperate & then merged them.
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Post by Mathcope on Mar 30, 2018 15:51:24 GMT -5
I've never done a default eye for TS4 but I've done some Standalone recolors. When you do this you need to change the default swatch color to another one different for the game to show the new ones. I don't know if this applies to default eyes too. You can read more of the steps in THIS tutorial (step 9). I would try it if I were you.
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Post by snozzberry on Mar 31, 2018 11:14:14 GMT -5
Okay I tweaked the color again, & it worked this time >:( But I'm still puzzled on the vampire defaults :-/
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