Post by orangemittens on Oct 19, 2014 13:46:02 GMT -5
Note: This tutorial is very outdated and the user interface for Sims 4 Studio has changed significantly. Please see the tutorial section for a list of tutorials of all kinds. If you don't find one going over the type of project you're interested in making, please let me know. If you're working on a project and you've run into questions, please feel welcome to post in the Creator Help section.
This mini-tutorial goes over the new features added to CAS item recoloring with Sims 4 Studio version 184.108.40.206. There is an explanation for each numbered area below the picture.
You will make changes to your item's texture and thumbnails using this screen regardless of whether you are making a recolor or a new mesh item.
1. This is the current swatch thumbnail area. The Current Swatch Thumbnail Box shows what the swatch looks like and the model displays the texture associated with that swatch
**Note: the Swatch Thumbnail does not determine what the item the Sim is wearing will look like. It determines what the swatch looks like. The Texture
determines what the item will look like.**
2. This is the Add New Swatch Thumbnail button. If you click that there will be a brief pause while S4S generates a new swatch thumbnail and associates that with a texture. The new
swatch thumbnail will then appear in the Current Swatch Thumbnail box. The new swatch thumbnail will have the swatch color default to white and will copy the custom thumbnail and
texture from the previously selected Swatch Thumbnail.
3. These are the Change Swatch Color boxes. You can add up to 3 colors per swatch. To make a color change just click in the first box. The color picker will pop up and you can select a
color. If you would like a second color on that swatch you can click in the second box and do the same. You will note changes to these three boxes reflected in the Current Swatch box
4. The Clear button will clear out what you have in the selected Change Swatch Color box.
5. This is the Current Texture box. Initially it will show EA's original texture. When you import a new texture it will be displayed here and on the model.
6. These are the buttons that allow you to export a texture from the .package for editing and import a texture to the .package to replace the existing texture.
Clicking the export button will cause a box to pop up that allows you to save the texture as a .dds. Clicking the import button allows you to browse to your new .dds and select it for
7. This is the Delete Swatch button and it will delete the entire swatch. It will delete the one that you have chosen in the Current Swatch box.
8. This is the Custom Thumbnail viewbox with its associated Import and Export buttons. If an item has no EA custom thumbnail you will not be able to use the export button unless you
have already added one yourself. You will be able to use the Import button to add a custom swatch even if the EA item did not have one. Your new custom thumbnail should be
64 x 64 pixels and be saved as a .dds.