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Post by cymble00 on Apr 16, 2018 18:21:07 GMT -5
Hey! This is my first time trying to make a hair mesh, and suddenly it's not going so well :T I have all the proper hat chops/cuts (0000, 0001, 0002) but it still won't import? Like, I was using the shaved hair as a base to import onto and it's not changing. It was importing correctly before, then I made some edits (& remade all layers/chops) and now it's not anymore?? Does anyone have an idea on how to fix this? Thanks <3 Here's the link to the mesh
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Post by annabluu on Apr 16, 2018 18:24:45 GMT -5
the shaved hair only has one geometry. you only need the 0000 cut. if you'd like your hair to have hat chops i suggest you clone a package that has hat chops.
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Post by cymble00 on Apr 16, 2018 18:34:44 GMT -5
annabluu I tried with only the 0000 cut--that didn't work. So I tried all 3 cuts again + cloned a package w/ hat chops just to see, and that also didn't work )^: I don't think there's a problem on the blender side of things, so maybe it's S4S? I'm using the "create 3D mesh" option, cloning a hair, and going directly to importing the new mesh. Am I missing a step? I rechecked a few tutorials but I don't think I am )^: Thanks!
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Post by annabluu on Apr 16, 2018 18:40:39 GMT -5
it could be the fact they're all rigged to three different rigs. on the modifier tab, make the rigged object for all three cuts one rig
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Post by inabadromance on Apr 16, 2018 18:44:10 GMT -5
hi! can you share the updated files? blend and package files? are you using the latest S4S version?
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Post by cymble00 on Apr 16, 2018 18:48:41 GMT -5
annabluu Unfortunately that didn't work either.
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Post by cymble00 on Apr 16, 2018 18:55:03 GMT -5
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Post by annabluu on Apr 16, 2018 19:13:50 GMT -5
it's because in blender they need to be selectable.
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Post by cymble00 on Apr 16, 2018 19:32:03 GMT -5
annabluu oo hhMMYGOD,,,, I'm really just the dumbest person alive ghshghgh it's working now THANK YOU SO MUCH!!!! <3333
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