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Post by lottidiezweite on May 12, 2018 5:23:54 GMT -5
Hi there! Is there any way to efficiently change a recolour .package from being a standalone item depending on a mesh to being a swatch add-on to another item? I've downloaded a bunch of cc but it's all recolours with their own catalogue entry and i would like to de-clutter my catalogue by changing the files into add-ons for the existing entries. I did this a hundred times before by just exporting all the textures from the standalone recolour and making a new file as an add-on. This works but I'd like to know if there's a quicker way because I've got over 60 items now and I'm really not in the mood to do that for all of them. I've tried to batch import the textures but i can't get them to "connect" to a cas part so they don't show up in the studio tab. And when i make an empty file to be a swatch add-on and batch import both the original textures and the original cas parts they do "connect" but the file shows up as a standalone item in game anyway. If anybody has any suggestions I'd be so thankful!
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Post by lottidiezweite on May 12, 2018 8:11:20 GMT -5
Alright, so I got it almost figured out! Apparently if you copy the PrototypeId from the cas parts in the .package that includes the mesh and paste it to the .package that you want to be an add-on, they merge into one entry in the catalogue. However they swatches are all mixed up now. Is there a quick way to change the SecondaryDisplayIndex's for multiple cas parts at once?
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Post by hackmickey on Jul 3, 2019 0:50:30 GMT -5
I'm trying to combine standalone recolors into swatch add-ons as well, but I haven't got past opening the package in s4s, because I can't find anything about Object Catalog or Prototype ID in the Warehouse tab. I see DST Image, RLE 2 Image, RLES Image, Region Map, Geometry, CAS Part, and CAS Part Thumbnail. I have the 3.1.2.4 Wishes version of s4s.
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Post by minimonster on Jul 3, 2019 11:53:15 GMT -5
hackmickeyLook under the CAS Part entry in Warehouse.
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