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Post by darlyssims on May 23, 2018 9:00:32 GMT -5
Hi! When I bake my uv map in blender (with 2px) the outcome is really dark and blotchy under the breast (and other places), which looks very weird and not „maxis match“. Do I have to manually change that with an editing software or is there an issue (or how can i prevent it from happening)? You can see it here (the second picture with the two sims, ignore the text) : darlyssims.tumblr.com/post/174125964659/i-did-it-my-first-cc-alright-in-two-days-notThank you!
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Post by annabluu on May 23, 2018 11:18:24 GMT -5
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Post by darlyssims on May 24, 2018 6:07:41 GMT -5
Hey, thank you! I wasn’t able to test this out yet but I certainly will! I just wanted to ask if there is another way? In the tutorial it is stated that you have to convert your mesh if you used Marvelous Designer, which I do. This adds a few more steps. It’s not bad or something but less would be cool to Have a nice day!
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Post by annabluu on May 24, 2018 9:02:05 GMT -5
you could just blur it out in photoshop
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Post by darlyssims on May 26, 2018 23:54:25 GMT -5
I followed the tutorial and it didn't change anything :( Still very blotchy and dark, so i guess i've to do it with gimp if i figure out how
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