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Post by simsunvalley on Jun 3, 2018 22:26:24 GMT -5
i've read and studied tutorials, i thought deleting the footprint would fix this but idk what to dooo -in game issues looks fine in studio and blender
i tried recoloring/make my own mesh to "diner outdoor sign" but there's a red,purple,blue glitchy box around and inside it (the original ea mesh shape) and i can barely see my design it's so obvi
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Post by inabadromance on Jun 4, 2018 0:15:14 GMT -5
hi!, please provide your package file and a picture in game of the issue.
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Post by Bakie on Jun 4, 2018 2:33:40 GMT -5
Hello simsunvalley , First of all welcome to Studio Forums! When a rainbow colory texture appears on your objects, you will probably also see a question mark on it too. This means your texture doesn't have the same size as the original texture. Compare the original texture size to your new one and see if it's the same. Also as inabadromance already said, when you need help on custom content projects, please share the package file too. If you don't want everybody to see it, you can always ask someone if it's ok to send it to them privately. Don't send it without asking first though.
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Post by simsunvalley on Jun 4, 2018 10:22:16 GMT -5
how do i send pics Dx
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Post by simsunvalley on Jun 4, 2018 13:07:38 GMT -5
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Post by simsunvalley on Jun 4, 2018 13:07:55 GMT -5
link linki'd also like to send private email of my blender/package file so in blender i matched the shadow mesh with the same Type and Cut number and this happened linkwhen i zoom out linkzoom in a bit just right linkEdit: i fixed the zooming issue but couldn't fix the color flickering thing
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Post by simsunvalley on Jun 5, 2018 21:20:53 GMT -5
helloooo
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Post by inabadromance on Jun 5, 2018 21:28:16 GMT -5
hi! Bakie has already explained the solution for your issue. your textures have an incorrect resolution. the resolution should be multiple of two: 256,512,1024. if you're unsure, export the original texture and compare with yours.
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Post by simsunvalley on Jun 6, 2018 13:54:02 GMT -5
it says 1024x1024 so does the other 1, i think i'm looking at the right thing
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