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Post by cammancraft on Jun 4, 2018 18:52:41 GMT -5
Hello, I am currently having some issues with a 3D Model in the game that I have created. I have followed and successfully got the 3D model as a sculpture in the game, but there are two things wrong. One of them is that when your camera is far away from the model, it turns back into the model that it was based from (Bob the Butler) but the texture from the 3D Model is still there. Also the shadow that gets produced from the Model is the Bob the Butler's model shadow rather than the 3D model. Is there anything that I can do to fix these problems? Thanks!
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Post by menaceman44 on Jun 5, 2018 7:23:30 GMT -5
Hi. Sharing your package file and blend files here would be very useful for others to help you out. Pictures too. From what you have described though, it sounds as though you have only changed the mesh for LOD0. You need to change the mesh for ALL LOD versions AND the shadow mesh LODs as well. The object is changing back to the original when you zoom out because it is switching to the lower detail version which you haven't edited.
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