|
Post by lilyvalley807 on Jun 5, 2018 10:32:16 GMT -5
So I want to make some animated object. I need info/help on multiple things... I hear that you will need tuning modifications. I tried to extract tuning and it crashes without fail, even when this workaround is used. I need to import my mesh with a custom rig. Correct me if I'm wrong but the bones must manually be added through S4Studio, right? I had the sudden idea to adapt a project to a sims 4 object, so it was all done through Blender. Adding to that, my idea is an animated creature. Is there some easy way to copy the bone data from model LODs to one another? I have taken a look at necrodog's video tutorial but I think that, since my object has complex moving bones, I may need an altered/written guide or tutorial.
|
|