So Im converting a hair to sims 4. The original s4 hair I exported has been deleted from the mesh in blender but when I open the blend file in s4s it still shows up with the mesh I wish to convert. Where would you guys suggest I read to fix this? Maybe you have your own personal suggestions on how to fix this?
They're all 0000, but they need to match whatever hair your cloned. I'm not sure if all hairs are the same but make s4studio_mesh_1's cut number 0002, then mesh_2 do 0001, and 0000 for mesh_3. I think that should work.
If you are having problems seeing the CAPTCHA, please clear your browser's cache and cookies and ensure that you do not have any browser addons or extensions that interfere with the display of the CAPTCHA. Then, close the CAPTCHA window and click on the register button to open the CAPTCHA again.