Post by spacepanther on Jun 12, 2018 6:29:15 GMT -5
Sooo I've been trying to retexture the Toshinori/All Might hair that BTM ported for me (located here) But I've had some issues in that when I load it into the studio, or the game the quality textures lower exponentially.
Here is the texture (sorry for all the blank space I didn't want to crop it in case someone wanted to test it out)
How the hair looks in CAS (It looks about the same in game so I don't figure there's a need for a bunch of screenshots)
Oh and here is the version of the package with my edited textures
Post by inabadromance on Jun 13, 2018 20:56:26 GMT -5
Hi! I'm sorry but i don't understand the issue. Are you talking about the quality? Do you happen to know where the mesh is from or how the original looks like? The original probably had a different resolution so trying to resize it and squeeze it into EA's standards might have played into that.... If you want better quality then you'll have to edit the UV. If this is not what you're referring to, then please explain a little more.
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