Post by freeasabird on Dec 4, 2018 18:05:47 GMT -5
I hope this is the right place to post, if not of course move to the right one
I am in the process of checking my downloads to make sure they don't cause LEs.
I have two problems, the first is I have no idea how long to play for. Do I play for a day/week? Do some bad downloads/mods take a while to kick in?
Second, while testing last night my glass stacks threw a 97kb error! There was no other downloads in the game. I removed it, today I patched. I had to know so I put it back an hour ago (real time) A sim week later nothing? I cannot reproduce the error.
Am I doing this right? The LEs I get I can understand if they mention the object but others I am completely crap with.
Could somebody in the know please give me some basic advice about what to look for, bearing in mind this is not my field. I have read what I could find and I know to ignore an LE is not good. I have only ever in the past had those that stated the name of the problem.
Most LE are generated when you first interact with the object, either placing it or having your sim do something with it, unless it's a script mod and those are hit or miss when they generate. In your LE I see this line: Exception in Sim Timeline: Exception resuming Element (RuntimeError: [Zone: 0] is_location_outside(): GetLotManager returned NULL.) This makes me believe that there is an issue causing the game to not be able to identify as if the object is outside or not. Most of the other errors listed are caused by the first as seen in this line: Exception raised during a dependent block: (RuntimeError: [Zone: 0] is_location_outside(): GetLotManager returned NULL.)
Post by freeasabird on Dec 4, 2018 21:18:00 GMT -5
Thank you so much brujah
It was inside as the clone was a table. My sim had no interaction with the shelves at all, this is a test game to find problems, it was clean with only this shelf in the mods section. I put a couple of crystals on them out of her infantry. I played for a few (real time mins) then checked to see if an LE had been created. All I can think of is, that after eating *(she was sitting at a table?) there was a call (whatever no idea) to put the empty plate on one of the slots. It didn't happen and I didnt notice anything out of the ordinary. When game hangs/lags sometimes you can SEE the programming figuring out what to do, but not in this case.
I am looking at the tags in the warehouse and there is nothing to point it being either inside or outside. The info above will be of help even if I dont figure this out. In such a huge text file its easy to miss or just not understand what its trying to say. thank you for your help, very much appreciated
If I'm not here, I'm asleep, participating; reluctantly in real life or in Blender fighting a mesh...
I saw routing errors in your LE which indicates that something is wrong with the table routing/slots. Exporting Rig and Slot from an EA dining table (if your CC is a DT) and import/replace them will fix the routing issue. Adjust routing slot hight via slot editor if necessary.
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