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Post by PBJelly on Dec 13, 2018 21:44:50 GMT -5
Hello, I am having trouble on my mesh: I am using the same texture from the adult and child mannequin and slightly edited it for the toddlers but: - When the light hits them, it does not look good at all (e.g. that shine on the head) - the texture is too bright and glossy PS. Don't mind the last toddler mannequin on the far end as that texture is different from the other three Here is the link to the package: www.simfileshare.net/download/851389/
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Post by menaceman44 on Dec 16, 2018 14:07:32 GMT -5
The GtW mannequins are a bit of an anomaly since the mannequins you see in game aren't *technically* objects, they are Sims with the AI removed. The object that you clone in Studio is what is initially picked from the catalogue and as soon as you place it the game switches it out with a Sim version. I think that's why there is a 10 mannequin limit per Lot. What I'm trying to say is that the fact one is a Sim effectively wearing a costume, and yours is an actual object, perhaps the game is treating the specular settings differently between the two.
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Post by PBJelly on Dec 17, 2018 18:09:17 GMT -5
Thanks, menaceman! I made the diffuse blank and the specular blue. They look okay in the game now (except that they are more brighter despite using the same texture). :D That's sad that they didn't add a mannequin for toddlers, cats, dogs, puppies, and kittens. But a dumb question though, Id it possible to make this happen with scripting and such?
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Post by menaceman44 on Dec 18, 2018 19:07:06 GMT -5
That's beyond my knowledge I'm afraid. I don't actually know how they function on a coding level. I just remember SimGuruGraham saying they were technically Sims without AI because during testing they would sometimes start walking around when they shouldn't.
I can't remember who, but I know somebody was working on making just a recolour of the mannequins and even that was a lot of work because if I remember correctly, each colour of a mannequin has its own tuning as well so the game knows which colour "object" spawns which colour "Sim".
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Post by PBJelly on Dec 19, 2018 16:56:56 GMT -5
oh I see, Thanks again menaceman! :D
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