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Post by yazoo on Jan 31, 2019 21:04:30 GMT -5
Back in this forum once again! I'm trying to make an item (I still need to mess around with the shadows, for which I already found a tutorial!) but as you'll be able to see in the pictures, in High LOD it repeats the texture, but in medium LOD it properly shows the texture as it should. I was wondering if anyone knows what I need to change to make the high one show properly as well? Thank you very much!
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Post by inabadromance on Jan 31, 2019 21:45:32 GMT -5
hi! it's really hard to know from the pictures only, please share the blend and package files so someone can take a look.
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Post by Mathcope on Jan 31, 2019 21:46:53 GMT -5
Hi! There might be a problem with your LOD0's Uv. If you share the files, .package and .blend someone can take a look. Also, What are you trying to do with the color inside the objects? Do they all share the same color? Will they have the same texture? If so, you can map one of them and duplicate the others so they share the same UV space. (Since it's the same object). Edit: oops inabadromance I was too slow.
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Post by yazoo on Jan 31, 2019 21:53:33 GMT -5
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Post by simsi45 on Feb 2, 2019 9:50:50 GMT -5
After taking a look, it seems that the UV map of your HighLOD mesh is different than the one in your MediumLOD mesh. Since they have the same polygon size, you can export your MediumLOD mesh (that has the correct UV map) and replace it back to your HighLOD mesh
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Post by yazoo on Feb 2, 2019 15:40:36 GMT -5
After taking a look, it seems that the UV map of your HighLOD mesh is different than the one in your MediumLOD mesh. Since they have the same polygon size, you can export your MediumLOD mesh (that has the correct UV map) and replace it back to your HighLOD mesh Thank you for taking a look at it! I was trying to find the LOD meshes, but I've never had to meddle with them before, would you be able to tell me where to find them? ^^
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Post by inabadromance on Feb 2, 2019 15:58:15 GMT -5
You export them back just as you imported them in. go to the mesh tab, from the drop-down menu, pick the lod and pick "export". if you already have the original blend then import that one.
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Post by yazoo on Feb 2, 2019 16:46:29 GMT -5
You export them back just as you imported them in. go to the mesh tab, from the drop-down menu, pick the lod and pick "export". if you already have the original blend then import that one. Of course! I was thinking too much about it and poking away in 'warehouse' haha. Thank you all very much for helping me out!! >w<
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