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Post by oriana on May 3, 2019 14:58:08 GMT -5
Hello, I have a question. How can I adjust the scratch point so that it is correct? LG Oriana
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Post by inabadromance on May 3, 2019 19:40:55 GMT -5
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Post by oriana on May 4, 2019 10:26:35 GMT -5
Thank you very much inabadromance. No, I did not look there. I will look.
One more question: With the footprint, how is the order of the 3 axes arranged there (X, Y, Z - objectpolygons)? I only know that Z is in the middle.
LG Oriana
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Post by oriana on May 4, 2019 10:43:43 GMT -5
I do not see anything from scratching here.
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Post by inabadromance on May 4, 2019 14:19:47 GMT -5
can you please share the package file? have you scrolled down the list?
what about the footprint you want to edit? have you ticked "match mesh" or something along those lines on the first tab?
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Post by oriana on May 4, 2019 16:19:59 GMT -5
Yes, I scrolled down. There are slots for objects. "What about the footprint you want to edit? Did you check the first tab "Match Net" or something along those lines?"
Sorry, I do not understand what you mean. Unfortunately I have to translate from English to German via google translator. Maybe that's why I do not understand this section. I just wanted to know in which order X, Y and Z are. Here in the screenshot marked green.
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Post by inabadromance on May 4, 2019 19:59:12 GMT -5
That's alright, sorry for being vague about it since i couldn't remember exactly how it was called in S4S. I was talking about the automatic footprint option to match the size of your mesh. I believe that might be tied to the animation as well. Here's the guide: sims4studio.com/thread/4509/use-studios-automatic-footprint-feature. I suggest testing this out and saving the package with a new name (to keep the original as a back up) in case something goes wrong.
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Post by lavsm on May 5, 2019 23:14:49 GMT -5
Oriana, I'm not very experienced with footprints, but I have tried to manually adjust it to more closely match the dresser size. I don't know if it will fix the problem though. I tried to test it in my game but I could not get the cat to scratch it! Here is the file if you want to try it. (It will conflict with your original upload.) If this works for you I can explain more in detail how I did it. For the axes order, I have noticed that they vary in different areas of S4S. This picture shows how they seem to correspond to Blender. Blender X=side to side Blender Y=front to back Blender Z=up and down
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Post by oriana on May 10, 2019 16:44:00 GMT -5
Many Thanks! I'll do that and I hope the cats are scratching then in the right place.
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Post by oriana on May 19, 2019 16:56:33 GMT -5
Hi, so unfortunately nothing worked. The cats scratch too much away from the dresser. But I found a good solution. I've used another object cloned. This cupboard here is well suited. Cats do not scratch or jump on it. Perfect! Problem solved! Maybe I could have just removed the scratch option, but I did not think so. lol Nevertheless, many thanks for your effort.
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