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Post by kvalle on May 15, 2019 18:28:36 GMT -5
While turning an object into a accessory, when I'm done the steps in blender and i import my mesh into the sims4studio I get a a nude box at my sims feet instead of the mesh. imgur.com/a/BXkS44h
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Post by inabadromance on May 16, 2019 8:02:18 GMT -5
hi! have you cloned a necklace by any chance? those are a little different than regular accessories. LOD 0 has two groups ( 0 is a little box hidden within the body and 1 the actual mesh) whilst LOD1 only one. I suggest cloning some earrings and then changing the category to necklace IF that's what you wanted.
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Post by kvalle on May 16, 2019 9:53:23 GMT -5
Thank you for replying, but I cloned a hat.
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Post by inabadromance on May 16, 2019 11:21:05 GMT -5
is the object you want to convert that box? is the issue here that's nude? if so, then remember that you'll need to move the uv to match the CAS texture map. the current object uv won't work. All cas items coexist into one singular texture map, and yours should to: sims4studio.com/thread/62/fix-uv-map-templateif this isn't the issue please share the package and blend file.
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Post by kvalle on May 17, 2019 13:19:14 GMT -5
THANK YOU! I was able to fix my issue with a new uv.
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