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Post by Chicklet45368 on Jul 16, 2019 17:31:00 GMT -5
Hi,
How do I find, or where do I look to see the Dirty and Burnt Instances Texture Overlays?
I have searched the site for a tutorial and I thought I read something that Brujah wrote about the dirty and burnt instances, but I can't find that post now.
I had briefly looked at what he was referring to, and I saw the line with the Dirty and Burnt Instances, but I never saw any type of texture to edit or modify.
Thanks in advance for any help or suggestions!
- Chicklet
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Post by chynoodle on Jul 16, 2019 19:33:29 GMT -5
If I'm not mistaken, I believe Peacemaker on tumblr had a tutorial for such a thing?
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Post by chynoodle on Jul 17, 2019 9:52:20 GMT -5
Hopefully this helps you! Peace's Dirty Texture Editing Pt1. and Pt.2
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Post by menaceman44 on Jul 17, 2019 11:57:38 GMT -5
Most objects use a generic burnt or dirty texture which is why Studio doesn't pull them into the package but links to the ones already in the game instead. You can of course create your own. The best way I have found to locate the burnt or dirty textures is to open Studio and on the main page open the cheat console by pressing CTRL+Shift+C like you would in the game. Then type in object-preview and press Enter. A new window will appear and you can select the object you used as a base for your CC. Then you can click on the Textures tab and it will include all textures that the object uses including any burnt and dirty textures. You can then select the texture and use the Export button at the bottom of the window to get a copy of it. Once you have made your own you then just need to make sure it has a unique Instance and update the reference to the texture in all of your Model and Model LOD entries.
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