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Post by Lyralei on Jul 25, 2019 5:50:47 GMT -5
So I've been trying to fix this for over a week or so myself, but for some reason whatever I do it doesn't seem to fix it. Now i'm pretty new to TS4 Meshing (if not, making content! ) But the whole concept of dds's and meshing and what-not is totally not a new one for me since thats all I do most days :P Anyways! I've done lots of research on what it could be but I honestly am not finding any fixes for it, thus this thread! Now my issue: See how it has these shiny bits on the shoulders? I still suspect it's the Specular map but overlaying all textures shows that it's all correctly overlaying each other (as I found out by doing research that was a good thing to do apparently). But alas... It almost feels like an alpha thing but i'm not seeing any alpha mistakes I honestly have no idea where the "upload" button is here, but here's a link to the package: www.simfileshare.net/download/1153588/
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Post by sigma1202 on Jul 25, 2019 11:51:53 GMT -5
it's a specular map issue, I made it blank inside sims 4 studio and its working fine for me, your specular mask is also super pixelated, in what program did you make it?
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Post by Lyralei on Jul 27, 2019 6:34:25 GMT -5
Photoshop, although ts4 has a super interesting (and if I may, weird :P) way of doing specular maps, so been trying to wrap my head around it. Will double check the specular map EDIT: So when you say "Pixelated" I'm actually wondering what you're seeing because both mask and the specular map looks totally fine to me: Thanks for the reply btw!
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Post by Lyralei on Jul 27, 2019 6:49:29 GMT -5
So funnily enough by re-importing the specular map again it somehow fixed itself? Weird thing though is that last time I saved it, S4Studio was showing a correct mask but just now when I opened it it was completely screwed up so i have no idea whether that's a s4studio bug or not but seemingly it did affect the specular map. anyways it's fixed now! Thanks for looking into again!
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