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Post by simpossum on Sept 22, 2019 6:40:52 GMT -5
Is there a way to create a meal or beverage package that makes the sims vomit?
TS4 does not have the funny barfing features of TS3. Blowing chunks all over the park after the hot dog eating contests was a good show. Early on in TS3, a sim could bring plates of rotten food to a house party and make everyone there eat it with "call to meal". Awesome party fun and a great show as about half of them would hurl chow all over the place. Then the "call to meal" disappeared off the spoiled food, and it remains that way in TS4.
Now these TS4 sims have iron stomachs too. A bunch were herded into a corral and forced to eat copious amounts of rotten hot dogs using sim ray guns. They never barf, even when adding massive farting at them. I'm not sure if there's a barf-standing animation in TS4 either.
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Post by simpossum on Sept 22, 2019 12:38:37 GMT -5
Looking at Laurenbell's Custom food tutorials, (Thanks!), it appears I must first make a custom food package of my own first as they instruct to make it appear in the game properly. As I noob my way along here, and yes I must read more tutorials, I see the extract tuning tool list. Some entries: What tuning elements can I push onto the sims with the food? I see buffs and a role_state for the festival overeater vomit. I would think the festival overeater role state will then trigger some extreme nausea and standing vomit animations. If somebody could just point me in the right direction to a tutorial or some info, like just a "they went thatta-way" would be cool. Or help more, don't let me stop you! Ideally, they would eat a barf burger while objecting to the foul nature of it, and when finished, display extreme nausea and just hurl wherever with Vomit_Standing. There appears to be vomit puddles to mop up also that they object to. Those would add even more awesome stinky mess and fun, make more sims hurl if possible, etc..
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Post by damprye on Apr 13, 2020 4:05:17 GMT -5
Hi, did you end up getting it to work?
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Post by wendelss on Feb 12, 2021 14:47:22 GMT -5
Looking at Laurenbell's Custom food tutorials, (Thanks!), it appears I must first make a custom food package of my own first as they instruct to make it appear in the game properly. As I noob my way along here, and yes I must read more tutorials, I see the extract tuning tool list. Some entries: What tuning elements can I push onto the sims with the food? I see buffs and a role_state for the festival overeater vomit. I would think the festival overeater role state will then trigger some extreme nausea and standing vomit animations. If somebody could just point me in the right direction to a tutorial or some info, like just a "they went thatta-way" would be cool. Or help more, don't let me stop you! Ideally, they would eat a barf burger while objecting to the foul nature of it, and when finished, display extreme nausea and just hurl wherever with Vomit_Standing. There appears to be vomit puddles to mop up also that they object to. Those would add even more awesome stinky mess and fun, make more sims hurl if possible, etc.. I'm trying to figure this out with Sim Studio myself but I only know as far as playing the standing vomit animation and not sure how to apply it as an interaction you can do on spot. i'd love some help with this
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