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Post by yamina on Sept 28, 2019 9:29:24 GMT -5
Okay, this hopefully won't be too difficult haha. Here's what I want to do: I am currently recreating a shop from an RPG in a Sims 4 build, which requires me to use the 2 and 3 high walls. Since this is in a very tightly packed city, and all the rooms are very tall and but narrow, space is precious, so there is sort of a loft on the second floor, the living space, to split that one sort of in half as well to be able to store more furniture. Since this is on the upper floor and based on how this building is connected to other sets of buildings I can't do the elevation level trick to get seperate room hights, more so because this is part of an allready existing room. So I am planning to make a fake floor, for visuals only. As such, I need a blank square, that's the size of exactly 1 tile. It needs to be tall enough that it can pass as a floor that would carry and hold a person and furniture placed on it, so not exactly carpet sized, heh. And it'd have to be something you can raise up with the up&down cheat so I can adjust it's hight. It doesn't need any texture, that can really just be solid white or whatever. I can add that on my own. Something looking like this in the size of one Sim-tile would be perfectly fine: I can do basic custom Models in Blockbench or CubikStudio, but Blender just won't run on my PC and trying to convert the .obj files direclty is not working out so far either, so I can't do this on my own XD' Any help in this would be much appreciated! ♥ (In the meantime I'll go back to trying to figgure out how to remove a shadow cast by an object in S4S)
EDIT, because aparently the title didn't save correctly earlier, whoops!
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